I’m happy to say that the game plays surprisingly well. I think I’ve provided a sufficient recap of what GTA3 is for the half a dozen people out there who somehow haven’t played it, so the real question is, how does it translate to iOS devices? I’ve always been partial for stocking up on weapons, and seeing just how long I can survive from the police. Often times you’ll be doing jobs for multiple people, and between missions will have the choice of which story line you want to continue, and which you’ll revisit later.Īlternatively, you can immediately abandon the storyline of the game and instead focus on side missions (such as stealing a taxi and ferrying passengers around the city), looking for secret (and some not so secret) ramps to get ridiculous amount of air off of, or really, anything else you feel like doing. Your time in Liberty City will be spent doing whatever is asked of you by various gangsters, drug lords, and other unsavories. Gameplay in GTA3 is typical of other open world crime games, which would make sense since Rockstar essentially wrote the book on the subject. In games like this, that very same level of immersion is what has kept me sucked in for potentially hundreds of hours, as when you feel like you’re actually playing your part in a virtual world, your role in it becomes that much more compelling. There have been a number of open world crime games, most notably Rockstar’s own Grand Theft Auto: Chinatown Wars and Gameloft’s highly “inspired" Gangstar games released on the App Store but neither game holds a candle to the original GTA3 The level of immersion that’s possible in the full 3D Liberty City, especially as you become familiar with the cast of characters you’ll spend your time taking missions from, feels downright incredible. This magic is alive and well in the iOS port of Grand Theft Auto III. It’s debatable how well the game has aged in ten years, but in 2001, after the initial cut scene rolls and you’re driving through the beginnings of Liberty City, there was no way your jaw wasn’t on the floor. At least for me, this transformed a silly and entirely too controversial set of video games into a living and breathing universe. Originally released in 2001 as a Playstation 2 exclusive, Grand Theft Auto III featured a full 3D game engine for the first time in the game series. I don’t think it’s hyperbole at all to say that GTA 3 changed everything. The top-down view felt incredibly claustrophobic, and, at least for me, made getting immersed into the game world incredibly difficult. Prior to Grand Theft Auto III I’d say I had fun messing around in Grand Theft Auto games, but never really enjoyed myself.
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